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2d TileMap/Poplation Sim Generator Unity

2d TileMap/Poplation Sim Generator Unity

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Devlog

  • Update v0.2.5
    April 24, 2022 by supaFool
    Made it so Cell Data gets read also after RMB to reset the map... Continue reading
  • Update v0.2.4
    March 17, 2022 by supaFool
    Map Build Improved overall speed of Map Gen Removed Birth and Death picker as there was such a small range that would give a decent map Added Initial land height picker. This value is how much land is... Continue reading
  • Update v0.2.3
    March 16, 2022 by supaFool#Update, #Map Gen
    Tile Update. Tiles are now their own instance, done using a struct. This will make each tile be able to handle as many different properties as you want to add to it. Currently just listing the type of... Continue reading
  • Update v0.2.2
    March 13, 2022 by supaFool
    Added reset button to restore default values to sliders and labels. Made population multiply slower to give feel of time passing. Value sliders are now set in their corresponding position to equal the... Continue reading
  • Update v0.2.1
    March 12, 2022 by supaFool
    Fixed Population Bug causing pop to birth to fast. Fixed bug that was causing the pop value not to update in UI. Fixed Bug causing Editor to not fully iterate the terrain on first simulation attempted... Continue reading
  • Update v0.2
    March 12, 2022 by supaFool
    Added text showing the value of each slider Restructured to a more readable codebase... Continue reading
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